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Introduction to C++ Programming

 Introduction to C++ ProgrammingWydawnictwo: prentice hall
Autor: D. Liang
Liczba stron: 1100
Oprawa: miękka
ISBN: 978-0-13-159418-0
Czas dostawy: 4 - 6 tygodni (na zamówienie)
Cena detaliczna: 324,45 zł
Nasza cena: 324,50 zł  


Opis Introduction to C++ Programming:


 
Learning basic logic and fundamental programming techniques are essential for new programmers to succeed. A distinctive fundamentals-first approach and clear, concise writing style characterize this unique new text. Basic programming concepts are introduced on control statements, loops, functions, and arrays before object-oriented programming is discussed. Abstract concepts are carefully and concretely explained using simple, short, and stimulating examples. Explanations are presented in brief segments, with many figures and tables.

* CD-ROM with Visual C++ software accompanying the text
 
*  Comprehensive, step-by-step presentation - Encourages students to learn incrementally all essential subjects in C++ from fundamentals programming techniques to object-oriented programming, from simple functions to STL, from simple data types to classic structures.
 
*  A thorough introduction on primitive data types, control statements, functions, and arrays - Prepares students to learn object-oriented programming.
 
* Systematic, coherent coverage of the C++ topics - Helps students learn fundamental programming techniques (selection statements, loops, functions, and arrays).
 
* A variety of interesting examples (approx 150) - Includes games, business applications, and mathematical problems.
 
* Text-specific Website at
http://www.cs.armstrong.edu/liang/cpp/c++instructor.html
- Includes  PowerPoint slides, solutions to all exercises, QuizGenerator.


Spis treści Introduction to C++ Programming:

 
Part I FUNDAMENTALS OF PROGRAMMING
  Chapter 1 Introduction to Computers, Programs, and C++
  Chapter 2 Primitive Data Types and Operations
  Chapter 3 Selection Statements
  Chapter 4 Loops
  Chapter 5 Functions
  Chapter 6 Arrays
  Chapter 7 Pointers and C-Strings
  Chapter 8 Recursion
 
Part II OBJECT-ORIENTED PROGRAMMING
  Chapter 9 Objects and Classes
  Chapter 10 More on Objects and Classes
  Chapter 11 Inheritance and Polymorphism
  Chapter 12 File Input and Output
  Chapter 13 Operator Overloading
  Chapter 14 Exception Handling
 
Part III DATA STRUCTURES
  Chapter 15 Templates
  Chapter 16 Linked Lists, Stacks, and Queues
  Chapter 17 Trees, Heaps, and Priority Queues
  Chapter 18 Algorithm Efficiency and Sorting
  Chapter 19 STL Containers
  Chapter 20 STL Algorithms