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LaTeX Graphics Companion 2e

 LaTeX Graphics Companion 2eWydawnictwo: addison wesley publishing company
Autor: M. Goossens
Liczba stron: 976
Oprawa: miękka
ISBN: 978-0-321-50892-8
Czas dostawy: 4 - 6 tygodni (na zamówienie)
Cena detaliczna: 225,75 zł
Nasza cena: 225,80 zł  


Opis LaTeX Graphics Companion 2e:
LaTeX is a system for typesetting a variety of documents, from papers and proposals to journal articles and books, especially where the text is technical or includes mathematics. Its open-source nature has made it a popular choice among academics, researchers, and other writing professionals around the world, and an active LaTeX development community has continually improved it. This revised reference describes techniques and tricks needed to illustrate LaTeX documents. Presenting a number of packages that extend or modify LaTeX's basic illustration features, it explains how to produce the most effective graphics and provides solutions to the most commonly encountered problems. For this revision, the book has been completely rewritten and its coverage extended to include the latest developments in LaTeX graphics. The authors are the leading authorities on LaTeX graphics.

Spis treści LaTeX Graphics Companion 2e:

List of Figures   xvii
List of Tables   xxi
Preface   xxvWhy LATEX, and why PostScript?   xxvi
How this book is arranged   xxvii
Typographic conventions   xxix
Using the examples   xxxi
Finding all those packages and programs   xxxiii

Chapter 1: Graphics with LATEX   11.1   Graphics systems and typesetting   2
1.2   Drawing types   3
1.3   TEX's interfaces   6
1.4   Graphics languages   10
1.5   Choosing a package   21
Chapter 2: Standard LATEX Interfaces   232.1   Inclusion of graphics files   23
2.2   Manipulating graphical objects   36
2.3   Line graphics 42
Chapter 3: METAFONT and METAPOST: TEX's Mates   513.1   The META language   52
3.2   Differences between METAPOST and METAFONT   60
3.3   Running the META programs   68
3.4   Some basic METAPOST libraries   74
3.5   The METAOBJ package   80
3.6   TEX interfaces: getting the best of both worlds   120
3.7   From METAPOST and to METAPOST   137
3.8   The future of METAPOST   138
Chapter 4: METAPOST Applications   1414.1   A drawing toolkit   141
4.2   Representing data with graphs   157
4.3   Diagrams   176
4.4   Geometry   189
4.5   Science and engineering applications   196
4.6   3-D extensions   207
Chapter 5: Harnessing PostScript Inside LATEX: PSTricks   2135.1   The components of PSTricks   214
5.2   Setting keywords, lengths, and coordinates   217
5.3   The pspicture environment   220
5.4   The coordinate system   223
5.5   Grids   224
5.6   Lines and polygons 231
5.7   Circles, ellipses, and curves   240
5.8   Dots and symbols   249
5.9   Filling areas   53
5.10 Arrows   259
5.11 Labels   265
5.12 Boxes   269
5.13 User styles and objects   279
5.14 Coordinates   296
5.15 The PSTricks core   302
Chapter 6: The Main PSTricks Packages   3136.1   pst-plot--Plotting functions and data   313
6.2   pst-node--Nodes and connections   334
6.3   pst-tree--Typesetting trees   366
6.4   pst-fill--Filling and tiling   383
6.5   pst-3d--Shadows, tilting, and three-dimensional representations   388
6.6   pst-3d plot--3-D parallel projections of functions and data   400
6.7   Short overview of other PSTricks packages   417
6.8   Summary of PSTricks commands and keywords   459
Chapter 7: The XY-pic Package 4677.1   Introducing XY-pic   467
7.2   Basic constructs   469
7.3   Extensions   474
7.4   Features   478
7.5   Further examples   509
Chapter 8: Applications in Science, Technology, and Medicine   5118.1   Typographical rules for scientific texts   512
8.2   Typesetting chemical formulae   518
8.3   Alignment and topology plots in bioinformatics   547
8.4   Drawing Feynman diagrams   555
8.5   Typesetting timing diagrams   572
8.6   Electronics and optics circuits   576
Chapter 9: PreparingMusic Scores   5879.1   Using TEX for scores--An overview   589
9.2   Using MusiXTEX   590
9.3   abc2mtex--Easy writing of tunes   600
9.4   Preprocessors for MusiXTEX   615
9.5   The PMX preprocessor   618
9.6   M-Tx--Music fromTeXt   651
9.7   The music engraver LilyPond   661
9.8   TEXmuse--TEX and METAFONT working together   666
Chapter 10: Playing Games   66710.1 Chess   668
10.2 Xiangqi--Chinese chess   687
10.3 Go   690
10.4 Backgammon    696
10.5 Card games   698
10.6 Crosswords in various forms   702
10.7 Sudokus   709
Chapter 11: The World of Color   71311.1 An introduction to color   714
11.2 Colors with LATEX--The color and xcolor packages   719
11.3 Coloring tables   737
11.4 Color slides with LATEX--The beamer class   752Appendix A: Producing PDF from Various Sources   797A.1 dvipdfm and dvipdfmx   798
A.2 pst-pdf--From PostScript to PDF   800
A.3 Generating PDF from LATEX   803Apendix B: LATEX Software and User Group Information   809B.1 Getting help   809
B.2 How to get those TEX files?   810
B.3 Using CTAN   810
B.4 Finding the documentation on your TEX system   815
B.5 TEX user groups   817
Bibliography   819
Indexes   835
General Index   837
METAFONT and METAPOST   879
PSTricks   897
XY-pic   919
People   924