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Java Tutorial 4e

 Java Tutorial 4eWydawnictwo: prentice hall
Autor: S. Zakhour
Liczba stron: 672
Oprawa: miękka
ISBN: 978-0-321-33420-6
Czas dostawy: 4 - 6 tygodni (na zamówienie)
Cena detaliczna: 204,75 zł
Nasza cena: 204,80 zł  


Opis Java Tutorial 4e:

Well written and easy-to-follow, The Java Tutorial is a friendly hands-on
introduction to the Java programming language. Updated for J2SE 5.0 and
written by the members of the Java Software team, this book uses an
interactive approach to help new programmers learn Java by example. The
example-driven lessons in the book cover fundamentals such as objects,
classes, data structures, object oriented programming, and now generics and
metadata in addition to other new 5.0 features. After reading this tutorial, new
programmers will have conquered the learning curve and be well prepared to
use Java at any school or workplace.

Direct from the source--the definitive introduction to Java is back and throughly updated for J2SE 5.0!
° Written by members of the Sun Java software team, this is the most authoratative Java tutorial on the market
° Book is a Sun tradition and largely supported by key figures like James Gosling, Father of the Java Programming Language
° Gentle and easy to understand, book has been completely updated with new material on key J2SE 5.0 features


Spis treści Java Tutorial 4e:

Foreword     xix
Preface     xxi
Chapter 1: Getting Started      1
1.1    The Java Technology Phenomenon      1
1.2    The "Hello World!" Application      6
1.3    A Closer Look at the "Hello World!" Application      24
1.4    Common Problems (and Their Solutions)      27
1.5    Questions and Exercises: Getting Started      30
Chapter 2: Object-Oriented Programming Concepts      33
2.1    What Is an Object?      33
2.2    What Is a Class?      35
2.3    What Is Inheritance?      37
2.4    What Is an Interface?      38
2.5    What Is a Package?      39
2.6    Questions and Exercises: Object-Oriented Programming Concepts      40
Chapter 3: Language Basics      43
3.1    Variables      43
3.2    Operators      55
3.3    Expressions, Statements, and Blocks      66
3.4    Control Flow Statements      69
Chapter 4: Classes and Objects      85
4.1    Classes      85
4.2    Objects      97
4.3    More on Classes      106
4.4    Nested Classes      122
4.5    Enum Types      128
4.6    Annotations      132
Chapter 5: Interfaces and Inheritance      139
5.1     Interfaces      139
5.2     Inheritance      147
Chapter 6: Generics      167
6.1    Introduction      167
6.2    Generic Types      169
6.3    Generic Methods and Constructors      172
6.4    Bounded Type Parameters      173
6.5    Subtyping      175
6.6    Wildcards      177
6.7    Type Erasure      178
6.8    Summary of Generics      179
6.9    Questions and Exercises: Generics      180
Chapter 7: Packages      183
7.1    Creating and Using Packages      183
Chapter 8: Numbers and Strings      195
8.1    Numbers      195
8.2    Characters      210
8.3    Strings      212
Chapter 9: Exceptions      233
9.1    What Is an Exception?      233
9.2    The Catch or Specify Requirement      235
9.3    Catching and Handling Exceptions      236
9.4    Specifying the Exceptions Thrown by a Method      245
9.5    How to Throw Exceptions      246
9.6    Unchecked Exceptions-The Controversy      252
9.7    Advantages of Exceptions      253
9.8    Summary      258
9.9    Questions and Exercises: Exceptions      259
Chapter 10: Basic I/O      261
10.1   I/O Streams      261
10.2   File I/O      286
10.3   The New I/O Packages      291
10.4   Summary      292
10.5   Questions and Exercises: Basic I/O      292
Chapter 11: Collections      293
11.1   Introduction to Collections      293
11.2   Interfaces      295
11.3   Implementations      342
11.4   Algorithms      355
11.5   Custom Collection Implementations      360
11.6   Interoperability      364
Chapter 12: Concurrency      369
12.1   Processes and Threads      369
12.2   Thread Objects      371
12.3   Synchronization      377
12.4   Liveness      384
12.5   Guarded Blocks      386
12.6   Immutable Objects      391
12.7   High-Level Concurrency Objects      395
12.8   For Further Reading      402
12.9   Questions and Exercises: Concurrency      403
Chapter 13: Regular Expressions      405
13.1     Introduction      405
13.2     Test Harness      406
13.3     String Literals      407
13.4     Character Classes      409
13.5     Predefined Character Classes      414
13.6     Quantifiers      416
13.7     Capturing Groups      422
13.8     Boundary Matchers      424
13.9     Methods of the Pattern Class      425
13.10   Methods of the Matcher Class      431
13.11   Methods of the PatternSyntaxException Class      437
13.12   Summary      439
13.13   Additional Resources      440
13.14   Questions and Exercises: Regular Expressions      440
Chapter 14: The Platform Environment      443
14.1   Configuration Utilities      443
14.2   System Utilities      452
14.3   PATH and CLASSPATH      457
14.4   Questions and Exercises: The Platform Environment      460
Chapter 15: Swing      463
15.1   A Brief Introduction to the Swing Package      463
15.2   Swing Features      470
15.3   Questions: Graphical User Interfaces      485
Chapter 16: Packaging Programs in JAR Files      487
16.1   Using JAR Files: The Basics      488
16.2   Working with Manifest Files: The Basics      500
16.3   Signing and Verifying JAR Files      507
16.4   Using JAR-Related APIs      514
16.5   Questions: JAR Files      520
Chapter 17: Java Web Start      521
17.1   Running Java Web Start Applications      522
17.2   Deploying Java Web Start Applications      524
17.3   Developing Java Web Start Applications      534
17.4   The JNLP API      536
17.5   Java Web Start and Security      538
17.6   Common Java Web Start Problems      539
17.7   Questions and Exercises: Java Web Start      540
Chapter 18: Applets      543
18.1   Getting Started with Applets      545
18.2   Taking Advantage of the Applet API      559
18.3   Practical Considerations When Writing Applets      578
18.4   Finishing an Applet      593
18.5   Deploying Applets      594
18.6   Solving Common Applet Problems      600
18.7   Questions and Exercises: Java Applets      602Appendix A: Java Language Keywords      603Appendix B: Preparation for Java Programming Language Certification      605
B.1   Section 1: Declarations, Initialization and Scoping      606
B.2   Section 2: Flow Control      608
B.3   Section 3: API Contents      609
B.4   Section 4: Concurrency      611
B.5   Section 5: OO Concepts      612
B.6   Section 6: Collections / Generics      613
B.7   Section 7: Fundamentals      614
Index      617