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Ksiazki - Informatyczne .pl » informatyka » informatyka Adobe After Effects CS3 Professional Classroom in a Book | Wydawnictwo: adobe press Liczba stron: 496 Oprawa: miękka ISBN: 978-0-321-49979-0
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Czas dostawy: 4 - 6 tygodni (na zamówienie) Cena detaliczna: 204,75 zł Nasza cena: 204,80 zł
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Opis Adobe After Effects CS3 Professional Classroom in a Book: Visual effects and motion graphics pros of all stripes--from broadcast professionals to VFX supervisors to Web designers who need to produce occasional video segments--will welcome the dramatically accelerated features provided in the brand-new After Effects CS3 This best-selling book has been revised to cover all that's new in this upgrade: Shape layers, which enables users to easily create and animate shapes; Puppet tool, which you can use to animate a 2D image like a marionette; powerful integration with Photoshop CS3; new support for Flash designers; the new Brainstorm panel, which lets you preview an array of different visual possibilities in one gorgeous panel; complete color management workflow; Adobe Clip Notes, which lets you attach comments directly to a composition; Adobe Device Central CS3, which lets you preview and test animations for mobile devices, and more. Designed around a single complex project that's broken down into manageable lessons, this book-and-DVD package mimics a real-world workflow--but one that readers tackle at their own pace. The DVD contains all the lesson files and footage readers need to complete the lessons.
Educational instructor notes-created to help teachers plan, organize, and time their lessons-are available for this book (and for other Classroom in a Book titles) at www.peachpit.com/instructorresources.
Spis treści Adobe After Effects CS3 Professional Classroom in a Book: Getting Started
1. Getting to Know the Workflow
2. Creating a Basic Animation Using Effects and Presets
3. Animating Text
4. Working with Shape Layers
5. Animating a Multimedia Presentation
6. Animating Layers
7. Working with Masks
8. Distorting objects with the Puppet tools
9. Keying
10. Performing Color Correction
11. Building and Animating a 3D Object
12. Using 3D Features
13. Advanced Editing Techniques
14. Rendering and Outputting
Appendix
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