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Extended Prelude to Programming

 Extended Prelude to ProgrammingWydawnictwo: addison wesley publishing company
Autor: S. Venit
Liczba stron: 560
Oprawa: miękka
ISBN: 0-321-41851-4
Czas dostawy: 4 - 6 tygodni (na zamówienie)
Cena detaliczna: 330,75 zł
Nasza cena: 330,80 zł  


Opis Extended Prelude to Programming:

Prelude to Programming provides beginning students with a language-independent framework for learning core programming concepts and effective design techniques. This approach gives students the foundation they need to understand the logic behind program design and to establish effective programming skills.
 
This edition has been fully revised to offer students a lively and accessible presentation as they learn core programming concepts, such as data types, control structures, data files and arrays and program design techniques, such as top-down modular design and proper program documentation and style. Problem-solving skills are developed when students learn how to use basic programming tools and algorithms which include data validation, defensive programming, calculating sums and averages, and searching and sorting lists.
 
  • A language-independent introduction to programming.
  • Covers core programming concepts, such as data types, control structures, data files and arrays.
  • Presents program design techniques, such as top-down modular design and proper program documentation and style.
  • Introduces basic programming tools and algorithms which include data validation, defensive programming, calculating sums and averages, and searching and sorting lists.
  • Contains "Focus on Problem Solving" sections. In these sections the authors present a programming problem, analyze it, design a program to solve it, discuss coding considerations, and describe how the program could be tested.
  • Includes a wealth of in-chapter exercises that test immediate understanding of concepts just covered.
  • Offers a variety of end-of-chapter exercises for further reinforcement of concepts studied.
  • Includes programming problems that provides students with hands-on learning.

Also available:
          Concise Prelude to Programming that includes chapters 0-6 from Extended Prelude to Programming.
 


Spis treści Extended Prelude to Programming:

0              Introduction         
0.1  Computers Everywhere               
0.2  A Brief History of Computers    
0.3  Computer Basics          
0.4  Software and Programming Languages    

Chapter Review and Exercises
 
1              An Introduction to Programming
In the Everyday World
You Are Already a Programmer!      
1.1  What Is Programming?
1.2  Basic Programming Concepts
1.3  Data Processing and Output
1.4  Types of Data

Chapter Review and Exercises
 
2              Developing a Program
In the Everyday World
Planning to Program? You Need a Plan
2.1  The Program Development Cycle
2.2  Program Design
2.3  Coding, Documenting, and Testing a Program
2.4  Commercial Programs: Testing and Documenting
2.5  Structured Programming
2.6  An Introduction to OOP and GUIs

Chapter Review and Exercises
 
3              Selecting Structure: Making Decisions
In the Everyday World
Decisions, decisions, decisions . 
3.1  An Introduction to Selection Structures  
3.2  Relational and Logical Operators
3.3  Selecting from Several Alternatives
3.4  Applications of Selection Structures
3.5           Focus on Problem Solving: A New Car Price Calculator

Chapter Review and Exercises          
 
4              Repetition Structures: Looping
In the Everyday World
Loops
4.1  An Introduction to Repetition Structures: Computers Never Get Bored!
4.2  Counter-Controlled Loops
4.3  Applications of Repetition Structures
4.4  Nested Loops
4.5   Focus on Problem Solving: A Cost, Revenue, and Profit Problem

Chapter Review and Exercises
 
5              Arrays: Lists and Tables
In the Everyday World
Arrays   
5.1  One-Dimensional Arrays
5.2  Searching and Sorting Arrays
5.3  Other Uses of Arrays
5.4  Two-Dimensional Arrays
5.5  Focus on Problem Solving: An Invoice Preparation Program

Chapter Review and Exercises
 
6              Sequential Data Files
In the Everyday World
Data Files
6.1  An Introduction to Data Files
6.2  Modifying a Sequential File
6.3  Merging Sequential Files
6.4  Focus on Problem Solving: Control Break Processing

Chapter Review and Exercise
 
7              More about Program Modules and Subprograms
In the Everyday World
Subprograms
7.1  Data Flow Diagrams and Parameters
7.2  More on Subprograms
7.3  Functions
7.4  Recursion
7.5  Focus on Problem Solving: A Grade Management Problem

Chapter Review and Exercises
 
8              More about OOP and GUIs
In the Everyday World
Objects
8.1           Classes and Objects
8.2  More on Object-Oriented Programming
8.3  Graphical User Interfaces Revisited
8.4  Event-Driven Programming
8.5  Focus on Problem Solving: The Grade Management Program Revisited

Chapter Review and Exercises
 
9              More about Data, Arrays, and Files
In the Everyday World
The Tools You Need
9.1  Random Numbers
9.2  ASCII Code   
9.3  More on Searching and Sorting
9.4  An Introduction to Direct-Access Files2 
9.5  Using Direct-Access Files: Indexed Files

Chapter Review and Exercises
 
Study Skills
Glossary               
Index