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Java Concurrency in Practice

 Java Concurrency in PracticeWydawnictwo: addison wesley publishing company
Autor: B. Goetz
Liczba stron: 403
Oprawa: miękka
ISBN: 978-0-321-34960-6
Czas dostawy: 4 - 6 tygodni (na zamówienie)
Cena detaliczna: 169,05 zł
Nasza cena: 169,10 zł  


Opis Java Concurrency in Practice:
As processors become faster and multiprocessor systems become cheaper, the need to take advantage of multithreading in order to achieve full hardware resource utilization only increases the importance of being able to incorporate concurrency in a wide variety of application categories. For many developers, concurrency remains a mystery. Developing, testing, and debugging multithreaded programs is extremely difficult because concurrency hazards do not manifest themselves uniformly or reliably. This book is intended to be neither an introduction to concurrency (any threading chapter in an "intro" book does that) nor is it an encyclopedic reference of All Things Concurrency (that would be Doug Lea's Concurrent Programming in Java). Instead, this title is a combination of concepts, guidelines, and examples intended to assist developers in the difficult process of understanding concurrency and its new tools in J2SE 5.0. Filled with contributions from Java gurus such as Josh Bloch, David Holmes, and Doug Lea, this book provides any Java programmers with the basic building blocks they need to gain a basic understanding of concurrency and its benefits.

A how-to companion to Doug Lea's "Concurrent Programming in Java", this book is the only authorative and practical guide to Java Concurrency
° Powerhouse author team with contributions from Doug Lea, Josh Bloch and David Holmes
° A practical, hands-on, example-driven guide for every working Java programmer
° Based on J2SE 5.0 which includes many new concurrency features that make concurrency development much more accesible (and necessary)


Spis treści Java Concurrency in Practice:

Listings     xii
Preface     xvii

Chapter 1: Introduction     1
1.1  A (very) brief history of concurrency       1
1.2  Benefits of threads      3
1.3  Risks of threads       5
1.4  Threads are everywhere       9
Part I: Fundamentals     13

Chapter 2: Thread Safety     15
2.1  What is thread safety?      17
2.2  Atomicity     19
2.3  Locking     23
2.4  Guarding state with locks      27
2.5  Liveness and performance       29

Chapter 3: Sharing Objects     33
3.1  Visibility      33
3.2  Publication and escape       39
3.3  Thread confinement       42
3.4  Immutability       46
3.5  Safepublication       49

Chapter 4: Composing Objects     55
4.1  Designing a thread-safe class      55
4.2  Instance confinement      58
4.3  Delegating thread safety      62
4.4  Adding functionality to existing thread-safe classes       71
4.5  Documenting synchronization policies       74

Chapter 5: Building Blocks     79
5.1  Synchronized collections       79
5.2  Concurrent collections     84
5.3  Blocking queues and the producer-consumer pattern     87
5.4  Blocking and interruptible methods     92
5.5  Synchronizers     94
5.6  Building an efficient, scalable result cache      101
Part II: Structuring Concurrent Applications     111

Chapter 6: Task Execution     113
6.1  Executing tasks in threads      113
6.2  The Executor framework     117
6.3  Finding exploitable parallelism      123

Chapter 7: Cancellation and Shutdown     135
7.1  Task cancellation      135
7.2  Stopping a thread-based service       150
7.3  Handling abnormal thread termination       161
7.4  JVM shutdown      164

Chapter 8: Applying Thread Pools     167
8.1  Implicit couplings between tasks and execution policies     167
8.2  Sizing thread pools      170
8.3  Configuring ThreadPoolExecutor     171
8.4  Extending ThreadPoolExecutor     179
8.5  Parallelizing recursive algorithms     181

Chapter 9: GUI Applications     189
9.1  Why are GUIs single-threaded?      189
9.2  Short-running GUI tasks     192
9.3  Long-running GUI tasks     195
9.4  Shared data models     198
9.5  Other forms of single-threaded subsystems      202
Part III: Liveness, Performance, and Testing     203

Chapter 10: Avoiding Liveness Hazards     205
10.1  Deadlock     205
10.2  Avoiding and diagnosing deadlocks     215
10.3  Other liveness hazards      218

Chapter 11: Performance and Scalability     221
11.1  Thinking about performance      221
11.2  Amdahl's law     225
11.3  Costs introduced by threads     229
11.4  Reducing lock contention      232
11.5  Example: Comparing Map performance     242
11.6  Reducing context switch overhead      243

Chapter 12: Testing Concurrent Programs     247
12.1  Testing for correctness     248
12.2  Testing for performance      260
12.3  Avoiding performance testing pitfalls       266
12.4  Complementary testing approaches     270
Part IV: Advanced Topics     275

Chapter 13: Explicit Locks     277
13.1  Lock and ReentrantLock      277
13.2  Performance considerations      282
13.3  Fairness      283
13.4  Choosing between synchronized and ReentrantLock      285
13.5  Read-write locks     286

Chapter 14: Building Custom Synchronizers     291
14.1  Managing state dependence      291
14.2  Using condition queues      298
14.3  Explicit condition objects     306
14.4  Anatomy of a synchronizer     308
14.5  AbstractQueuedSynchronizer      311
14.6  AQS in java.util.concurrent synchronizer classes      314
Chapter15: Atomic Variables and Nonblocking Synchronization     319
15.1  Disadvantages of locking     319
15.2  Hardware support for concurrency      321
15.3  Atomic variable classes       324
15.4  Nonblocking algorithms      329

Chapter 16: The Java Memory Model     337
16.1  What is a memory model, and why would I want one?       337
16.2  Publication     344
16.3  Initialization safety     349
Appendix A: Annotations for Concurrency     353
A.1  Class annotations     353
A.2  Field andmethod annotations      353
Bibliography     355
Index     359